Metroid Prime Remastered was reviewed on Nintendo Switch OLED, with a code provided by the publisher. Metroid Prime Remastered is not only a dazzling reminder of why the original is one of the very best GameCube games, but a pointed argument that it should stand as one of the all-time greats. Metroid Prime is the titular antagonist and final boss of the game of the same name and is furthermore the central antagonist of the Metroid Prime trilogy as a whole. For other uses, see Metroid Prime (disambiguation). For the game in which it appears, see Metroid Prime (game). That Metroid Prime is able to carry as much resonance today as it did 20 years ago doesn't just speak to the quality of remaster that Retro Studios (and a legion of partnering development teams) have delivered, but the strength of the underlying foundational design. This article is about the creature Metroid Prime. Metroid Prime is to first-person shooters what Super Metroid was to side-scrolling platformers – it's singular, and special inspiring generations of players to dream of more immersive worlds, and pushing countless video game designers to try and deliver them. There are rough edges, but Metroid Prime Remastered is worth the occasional splinter. While Metroid Prime isn't a difficult game by any stretch of the imagination, the save state limitation is perhaps the biggest signal of antiquation of the GameCube era – given the scanning which needs to be completed in every quadrant of the sprawling spaces (and the secrets which may be lurking within), needing to replay lengthy sections because of a poorly timed strafe can feel somewhat arduous. All of which helps propel Metroid Prime Remastered through some of its rougher areas: the headache of navigating dark facilities with the Thermal Visor the slow arc of combat against multiple antagonists the sheer simplicity of the Morph Ball puzzles. There's a real authenticity to the presentation, even with the introduction of new textures and geometry. Additionally, there are new character models for Samus Aran and many of her antagonists, and a refined control scheme to help ease friction. This impressive remaster appears to run in an updated version of Retro's proprietary RUDE engine, and delivers expansively detailed visuals and a smooth 60 frames-per second performance on Switch. about the game itself to come after I beat Metroid Prime Remastered. Metroid Prime Remastered gives but a small hint as to what we can expect from Metroid Prime 4. For any backlog or detail stats content, youll have to check my HLTB profile.
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